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FireMonkey TBitmap Pixels C++ Code Sample
By: Tim DelChiaro
Abstract: This example shows how to use the TBitmap.Pixels property. This sample draws and fills the rectangle on an image, pixel by pixel.
FMXTBitmapPixels (C++)
Description
This example shows how to use the TBitmap.Pixels property. This sample draws and fills the rectangle on an image, pixel by pixel.
To build and test this example, create a FireMonkey HD Application - C++, then add the next objects to the form:
Add the following code to the OnClick event handlers of the load button.
Code
void __fastcall TForm1::Button2Click(TObject *Sender) {
if (OpenDialog1->Execute()) {
Image1->Bitmap->LoadFromFile(OpenDialog1->FileName);
}
}
Add the following code to the OnClick event handlers of the other button.
Code
void __fastcall TForm1::Button1Click(TObject *Sender) {
TBitmap *MyBitmap = new TBitmap(0, 0);
int X, Y;
try {
if (Image1->Bitmap->IsEmpty()) {
// Display a message when there is no image loaded
MessageDlg("There is no image to customize:",
TMsgDlgType::mtWarning,
TMsgDlgButtons() << TMsgDlgBtn::mbOK, 0);
}
else {
// A copy of the initial bitmap
MyBitmap->Assign(Image1->Bitmap);
// Changes the color of certain pixels
for (X = 20; X <= 200; X++) {
for (Y = 10; Y <= 100; Y++) {
MyBitmap->Pixels[X][Y] = claLime;
}
}
// Display the result
Image2->Bitmap = MyBitmap;
}
}
__finally {
delete MyBitmap;
}
}
The result should look like in the following image:

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