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3 Nov 2012
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Tutorial: Using FireMonkey Layouts to Create a Scaled Effect
This tutorial demonstrates how to use FireMonkey layouts to scale a set of buttons at the same dimension
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Tim DelChiaro
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Tutorial
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27 Oct 2012
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Tutorial: Using Layouts in FireMonkey FM2 to Arrange Components
This tutorial demonstrates how to use FireMonkey layouts to arrange 2D components in a round pattern
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Tim DelChiaro
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Tutorial
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13 Oct 2012
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Tutorial: How to Capture and Display Video with FireMonkey FM2
This tutorial demonstrates how to capture, display and customize on displaying video data with FireMonkey
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Tim DelChiaro
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Tutorial
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6 Oct 2012
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Tutorial: How to Play Audio Files with FireMonkey FM2
This tutorial demonstrates how to include and play audio media data in a FireMonkey application
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Tim DelChiaro
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Tutorial
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29 Sep 2012
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Tutorial: How to Record Audio Files with FireMonkey FM2
This tutorial demonstrates how to use FireMonkey to capture audio media data
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Tim DelChiaro
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Tutorial
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30 Jan 2012
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Visualizing wave interference using FireMonkey
This article discusses how you can generate your own dynamic 3-dimensional mesh for visualizing wave interference using Delphi XE2 and FireMonkey.
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Anders Ohlsson
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Article
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27 Jan 2012
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Visualizing mathematical functions by generating custom meshes using FireMonkey
This article discusses how you can generate your own 3-dimensional mesh for visualizing mathematical functions using Delphi XE2 and FireMonkey.
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Anders Ohlsson
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Article
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7 Dec 2011
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FireMonkey Dathox Demo
FireMonkey character in a Delphi XE2 FireMonkey 3D application with shaders
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Pawel Glowacki
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Article
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19 Oct 2009
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Fast Graphic Deformation Using Scanlines
Article from the October 2009 issue of Blaise Pascal Magazine
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Tim DelChiaro
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Article
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25 Aug 2009
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3D Scanning - A New View On Things
3D scanning is the art of converting the geometric essence of tangible objects and or scenes into numerical data. Like most other vision technologies have done in the past, the impact of 3D scanning on business, industry and society can be profound. This article provides a brief overview on 3D scanning technology as well as an introduction to a new 3D scanner application called GRASP that was created with Delphi.
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B.J. Rao
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Article
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16 Jan 2006
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2006 PGD Annual 'The Big Boss' Game Programming Competition
Details about this year's game programming competition being held over at http://www.pascalgamedevelopment.com/
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Dominique Louis
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Contributed Article
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12 Apr 2004
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.NET USERGROUP in the Bay Area!
Join us every 3rd Wednesday of every month to learn about .NET technologies in Santa Clara, CA starting April 21st. Register today for FREE!
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Lino Tadros
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Contributed Article
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31 Dec 2003
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Busy not doing the dishes - by Noel Rice
Noel demonstrates the ability of Delphi 8 in working with Managed DirectX 9.x with the same ease as C# and VB.NET under the .NET Framework.
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Lino Tadros
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Contributed Article
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26 Mar 2003
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Non-rectangular translucent forms
This article shows you how, on Windows 2000/XP, you can easily add a non-standard user interface to your application by taking advantage of translucency and transparency.
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Philippe Randour
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Contributed Article
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28 Feb 2003
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Speech Synthesis & Speech Recognition: Using SAPI 4 Low Level Interfaces
Details of adding speech synthesis and speech recognition capabilities into Delphi applications using the low-level programming interfaces in Microsoft Speech API v4.0 (SAPI 4).
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Brian Long
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Contributed Article
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28 Feb 2003
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Speech Synthesis & Speech Recognition: Using SAPI 5.1
Details of adding speech synthesis and speech recognition capabilities into Delphi applications using the Microsoft Speech API v5.1 (SAPI 5.1).
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Brian Long
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Contributed Article
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28 Feb 2003
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Speech Synthesis & Speech Recognition: Using SAPI 4 High Level Interfaces
Details of adding speech synthesis and speech recognition capabilities into Delphi applications using the high-level programming interfaces in Microsoft Speech API v4.0 (SAPI 4).
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Brian Long
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Contributed Article
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28 Feb 2003
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Speech Synthesis & Speech Recognition: Overview
Overview of adding speech synthesis and speech recognition capabilities into Delphi applications using the Microsoft Speech API (SAPI).
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Brian Long
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Contributed Article
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10 Jan 2003
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How to Use Scanlines
This article shows a fast way to manipulate bitmaps, without using canvas : the scanlines.
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Leonel Togniolli
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Contributed Article
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12 Dec 2002
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Quake2.exe has been fully converted to Delphi source code from the original C sources.
The Quake II to Delphi Conversion Team is proud to announce that an important milestone has been reached.
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David Intersimone
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Article
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